WHY? VIRTUAL REALITY In EDU
Virtual reality (VR) is essentially the use of technology to create the illusion of presence in an environment that isn’t really there (Virtual Reality Society, 2016). VR can be used to help students better understand a concept that is being studied; such as space, by placing them in that environment.
Where can VR be used?
In your classroom, at home, outside. Wherever the educator deems it necessary to allow students to participate in an engaging minds-on lesson or activity.
How can VR be used?
VR can be used through a traditional desktop computer or through a fully immersive practice that requires the student to wear a head mounted display (Virtual Reality Society, 2016).
Why should I use VR?
VR can be connected to many areas of the Ontario curriculum. It offers the student a unique learning experience that they cannot get from looking at a textbook. It provides visual stimulation by actually placing the student in the environment they are learning about. Instead of reading about space, why not put the student there.